Shipwreck Confidential is a main mission.
This mission is part of Trudy's desert planting questline:
- The Missing Leak
- Shipwreck Confidential
- Breakthrough New Goo
- One Small Step for Sandrockers
Contents
- 1 Overview
- 2 Conduct
- 2.1 Wait Until Tomorrow
- 2.2 Meet Near Gecko Station
- 2.3 Put on Protective Suit
- 2.4 Explore Ruins
- 2.5 Collect Ladders
- 2.6 Continue Exploring
- 2.7 Jump Through Hole
- 2.8 Defeat the Caretaker
- 2.9 Salvage Machine Parts
- 3 Post-conduct
- 4 Rewards
Overview[]
The player must have completed The Missing Leak.
Most of the mission consists of a dive into Hazardous Shipwreck Ruins so it is recommended to have a weapon for combat and some consumables on hand. The game timer will stop while the player is inside the ruins so they can explore freely.
There is no time limit to complete the mission.
Conduct[]
The mission starts immediately after The Missing Leak. The player is prompted to wait until the next day. However, the player does not have to proceed with the mission the next day: Trudy, Mi-an, and Zeke will always wait for the player and not start their ruin dive until the player arrives.
Wait Until Tomorrow[]
Make sure you have weapons and medicine ready, and prepare to explore the Shipwreck Ruins. | Wait Until Tomorrow |
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The next morning the mission objective changes and the player is prompted to go to the Gecko Station Ruins.
Meet Near Gecko Station[]
Confirm that all your supplies are ready, and meet everyone near Gecko Station. | Meet Near Gecko Station |
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Trudy, Zeke, and Mi-an are waiting near the train tracks near the Gecko Station. They greet the player.
| Good to see you, Player! |
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| We were just making preparations before embarking into the great unknown! Or at least... mid-sized unknown. Do you have everything you need? |
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| Shipwreck Ruins Recommended Level: 26-28, ready to enter? |
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- Ready.
- Actually, I still need to get something.
→Ready. |
| Alright! It's showtime! Where to, Mayor? |
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| Not much further. Let's move out! |
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→Actually, I still need to get something. |
| No problem. You head back and prepare, we'll be waiting for you. |
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If the player does not have an Iron Pickhammer in their inventory, Trudy will send them back to bring it.
| Ah, shoot! You don't have that Iron Pickhammer we talked about it? That's okay, you must've just left it at home! We can wait for you to head back; while you're there, why not pick up some extra food and medicine for yourself? |
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| Yeah, we'll wait for ya! |
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If the player agrees to help, the four of them proceed to a large submarine ruins.
Trudy points to the entrance to the ruins that is too high to reach now.
| Er, well, when I was here before, the sand was all piled up and I just walked up to that hole in the tail up there! |
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| Not to worry! Us Builders can head back to our workshops and cook something up! A ladder? An elevator if we're feeling fancy? |
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Meanwhile, Zeke grabs Trudy and throws her up to the entrance.
Zeke turns to Mi-an and the player.
| I'm not makin' two trips. |
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| That works too! Are you okay, Trudy? |
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Zeke throws both Mi-an and the player. He is too winded up from all the throwing to continue.
| Yeah. Happens now and again. Can't throw 'em like I used to. |
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| Do you want one of us to come down? |
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| Nah. I'll just... hang out. |
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| I'll... climb up when I'm ready. Or maybe just wait... |
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| You guys head in, don't worry about me. |
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| We've come this far, can't quit now. Alright, Zeke, just stay put, we'll be back for you! |
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Trudy and the builders proceed to the ruins' entrance.
| I guess no one's home... |
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| I don't like the smell. Suit up, everyone! |
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Trudy gives the player a Protective Suit and they are prompted to put it on.
Put on Protective Suit[]
There might be danger in the ruins, put on the Protective Suit. | Put on Protective Suit |
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The player cannot continue until they put on the Protective Suit. Both Trudy and Mi-an put theirs on. They approach the door.
| This is it, the broken door. Can you two break it down? |
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The player breaks the door with their Iron Pickhammer and can now enter the Shipwreck Ruins.
Explore Ruins[]
Explore the interior of the Shipwreck Ruins and find information related to Algae cultivation. | Explore Ruins |
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The ruins are full of hostile monsters: level 24-27 Hercules 2000, Disgruntled Clean-o-bots, Starbys, Sandponies, and Maintain-o-bots. Mi-an and Trudy will follow the player and actively help them fight. The time is paused while the player is inside the ruins, and the player's actions do not consume stamina as they normally do.
The player can explore the Shipwreck ruins to pick up the Geegler Training Document and some Steel Bars and Diamonds in junk piles. The chests can contain Rosestones or Microchips; two of the chest contain Masterpiece: Dog with Bottle and Masterpiece: Altair One Space Station Memorial. A Vintage assault rifle and some Rifle bullets can be found near the firing range. The rocky patches can be mined for Magnesium Ore, Glauber's Salt, and Sulfur. The wooden boxes can be broken with any tool or weapon to get Hemostat, Strong Medicine, or Rifle bullets.
Collect Ladders[]
There are lots of ladders scattered around the Shipwreck ruins. It's probably better to pick them up, they could be useful later. | Collect Ladders |
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To proceed to the next level, the player needs to pick up three interactable Iron Ladders scattered across the ruins. As the player approaches a desk while looking for ladders, Mi-an points out a logbook:
| Would you take a look at these? Logs! |
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| Well, in a certain sense, you could say they were logs before they became books- |
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| Oh. Right. Hm... What was this ship used for? |
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| Let's see, no idea where this is, but... hm, from the "mainland" to some kind of research laboratory... ooh, here's something! |
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| Looks like they were meant to be carrying a bunch of materials and subjects for biological experiments. Creepy. |
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| Well, that explains... some of what we're seeing. Let's push forward! |
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The player can pick up the Captain's Log and a Security Guard Access Key on the desk after the conversation.
After the player has collected all three ladders, they can use them to build the ladder to the next level.
Continue Exploring[]
Use the ladders to get to the next level and continue exploring the Shipwreck. | Continue Exploring |
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In the next area, the player needs to get the Scientific Researcher Access Key in a room with bunk beds; they can also take a Letter to Lover and Geegle Corp Leaflet nearby.
After the player uses the Scientific Researcher Access Key and proceeds through the room and the next corridor, Trudy and Mi-an notice something below:
| Goodness, it's the algae mother-lode! |
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| Alright! Now we just have to find a way in there... |
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Jump Through Hole[]
The hole opened up to an amazing new area. You must be closer to your goal, explore some more. | Jump Through Hole |
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Eventually the player reaches a hole in the ground. This jump means a point of no return, so it is recommended to only jump after finishing exploring the actual level.
As Trudy, Mi-an, and the player enter the algae chamber they find the large robot they saw before behind a window. Mi-an notices a Starby:
| Awww, look! It's a Starby! |
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| Hope it doesn't mind if we walk away with a little- |
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The robot squishes the Starby and turns to the player.
| PROTECT. THE. SPECIMEN. |
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| You gotta be squiddin' me! |
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Defeat the Caretaker[]
This article or section is a stub. You can help expand it. Comments: level and battle description needed
It's too late to escape. Defeat the Octopus Robot! | Defeat the Caretaker |
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A boss battle with The Caretaker starts.
The Caretaker drops the crafting recipe for Vintage assault rifle and Rifle bullets. After the battle Trudy asks if everyone is alright:
| Whew! That was a close one. |
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| Seems the gas has dissipated... Perhaps it was expelled as a defense mechanism meant to deter intruders...? |
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| Wow, just like a real squid! |
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| Haha, sure. Well, no. But sure! |
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Salvage Machine Parts[]
Salvage the mysterious machines in the room and collect the components. | Salvage Machine Parts |
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Next the player is directed to salvage the damaged hydroponic machines. Each machine drops 3 Iron Scrap and a Tempered Glass. Once the player salvages both machines, Trudy tells them and Mi-an she has found the exit.
| While you two were chipping away, I've found our exit. Come on. |
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The player is transported back outside on the ground. Zeke is waiting for them there.
| You went through a lot of trouble to get these materials. I appreciate your hard work. |
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| Hmm, they do look interesting. I'll take 'em back to the farm and tinker around. |
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| You guys did good. I'll let you know if I get any results. |
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| Well done, Builders! I think... we can declare this mission a success! |
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This ends the mission.
Post-conduct[]
The next morning the player will receive a letter from Zeke inviting them to discuss his findings.
Rewards[]
Experience +2,000
Gols +300
Trudy: Relationship +20
Mi-an: Relationship +20
Zeke: Relationship +20
Camo Rescue Team Jacket(1)